So when I was working on a blaze grinder with a few of my faction members, the blazes made it clear that they kept there AI when they spawned out of the spawners, shooting fireballs, flying around, dying to water, etc. This can make it extremely hard to make a blaze grinder, and other grinders such as skeletons, which can shoot you with arrows when your trying to kill them. The blazes will fly around, avoiding the water in the grinder, and if your lucky enough to get one in the water, and flow to where you can kill it, you will be rewarded with being hit by a fireball. This makes it hard to make these grinders, as well as making them inefficient. When playing factions on other servers, AI was removed from spawners, so I know it's possible to remove it. I was wondering if this could be a consideration to remove AI from hostile mobs from spawners in destiny, because it would make things way more efficient, as well as better, in my opinion. But then again, that's is only my opinion, so I will add a poll for anyone that has an opinion on this. Thank you!
Yes! Remove AI from hostile mobs spawners if possible.